Missing Delivery

Entering Friendly shop:

Upon entering anyshop where the group has a contact, They will be told that they are missing a delivery.

The owner will give you directions to the warehouse where it was suppose to come from.

Warehouse-

Busy boddied talkative dwarf (Erirbic Ironmantle) will tell you that the box was never received from the docks, With out much to much convincing he will even tell you the name of the ship it was suppose to come in on. Celerity

Docks - There are gaurds at the ships.

dc 10, you find most of the gaurds are hired mercenary groups.

dc 15, tell you that reports of things going missing have been ocurring but nothing has come to light. also different groups work the night shift

Night time -  If the group stakeouts the ship perception of 13 will see someone sneaking onto the ship

dc 17 will see the gaurds being paid off.

4 mercs are on/near the ship https://www.dandwiki.com/wiki/Mercenary_(5e_Creature)

400xp

If they fight at the Docs a priest from the docks district will be alerted, since their job is outside of the walls the whole group will lose merit for fighting. lose 8 merit points.

The treasure is half as much

if they follow the mercs back to the hideout there will be 8. however unless they fight in the street they won't lose merit

800 xp

1600 sp, 110 gp,, Blue quartz (10 gp), Rhodochrosite (10 gp), Turquoise (10 gp), scroll of detect magic

the crate contained a mirror of simple order. it is hanging on the wall infront in the hideout.